๐ŸŽฎ JOIN THE WILDERIST GAMES DISCORD

โญ STEAM VERSION WITH MULTIPLAYER SUPPORT COMING SOON!

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โ—ผ WHAT IS CUBE CONQUEST?

Cube Conquest takes the classic game of Tic-Tac-Toe and transforms it into a 3D strategic battle across all six sides of a cube. Simple to learn, brutal to master. Every decision you make ripples across the entire cube.

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โ—ผ THE TWIST

Forget A LITTLE BIT of what you know about Tic-Tac-Toe.

You share a single limited pool of pieces across all six sides of the cube. Place too many on one side and you'll find yourself scrambling on another. Pull a piece back to save a losing side and you risk breaking a winning arrangement somewhere else.

Every side you control counts toward your victory, but no side is ever truly safe.

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โ—ผ HOW IT PLAYS

โ–ธ Each face of the cube is its own live game of Tic-Tac-Toe

โ–ธ Take turns placing and picking up pieces under a ticking clock

โ–ธ Win a side by forming a winning arrangement across its face

โ–ธ Run out of pieces? Steal them back from another side, but choose carefully

โ–ธ Lose control of a side if your arrangement breaks and your opponent claims it

โ–ธ The player who controls the most sides when the dust settles wins the cube

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โ—ผ THINK ON YOUR FEET

With timed turns and six simultaneous games, Cube Conquest is as much about resource management as it is about strategy. Do you defend what you've already claimed, or push into new territory and spread yourself thin?

There's no perfect answer, and your opponent is counting on you to make the wrong call.

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โ—ผ THIS VERSION

โฌ› Single-player vs AI

โฌ› 6 sides. Limited pieces. One cube to conquer.

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โ—ผ WHAT'S COMING

The Steam version will bring multiplayer support so you can go head-to-head with friends and settle who really runs the Cube. We've got several things we want to add before full release, including progression across rounds through different piece types and upgrades, visual updates to further satisfy your eyeballs, and more saucy sounds from our brilliant sound designer and composer.

๐ŸŽฎ Join the Wilderist Games Discord to follow development!

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